When a blob briefly drops below CV_MIN_BLOB_PX, its track is killed and respawns, causing the same person to generate multiple counts per visit (~50/min observed in field). Add a per-direction cooldown (default 5 frames ≈ 0.8s @ 5 fps) that drops subsequent entries (or exits) within the window of the last counted one. Entry and exit cooldowns are tracked independently. Fixed at compile time for now; exposing as a server-push tunable is deferred until the server-push-config branch lands. See docs/server-prompt-crossing- cooldown.md for the server-side coordination notes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
188 lines
6.1 KiB
C++
188 lines
6.1 KiB
C++
// firmware/lib/cv/cv.cpp
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#include "cv.h"
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#include <string.h>
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#include <math.h>
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#include <algorithm>
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#include <vector>
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void cv_init(CVState& state) {
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// Initialize members directly — avoid CVState{} temporary which puts 9KB on stack
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memset(state.background, 0, sizeof(state.background));
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state.bg_valid = false;
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state.last_motion_frame = 0;
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state.frame_index = 0;
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state.next_id = 1;
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state.tracks.clear();
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state.entries = 0;
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state.exits = 0;
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state.last_entry_frame = 0;
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state.last_exit_frame = 0;
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}
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void cv_reset_counts(CVState& state) {
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state.entries = 0;
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state.exits = 0;
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}
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struct Point { int x, y; };
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// Note: queue may grow to CV_PIXELS entries (~72KB) on large blobs.
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// Requires PSRAM (enabled via -DBOARD_HAS_PSRAM in platformio.ini).
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// BFS flood fill. Marks visited pixels (sets fg to 0). Returns {-1,-1} if blob < CV_MIN_BLOB_PX.
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static std::pair<float,float> extract_blob(uint8_t* fg, int start_x, int start_y) {
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std::vector<Point> queue;
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queue.reserve(512);
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queue.push_back({start_x, start_y});
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fg[start_y * CV_W + start_x] = 0;
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float sum_x = 0, sum_y = 0;
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int count = 0;
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while (!queue.empty()) {
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Point p = queue.back(); queue.pop_back();
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sum_x += p.x; sum_y += p.y; count++;
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const int dx[] = {-1, 1, 0, 0};
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const int dy[] = {0, 0, -1, 1};
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for (int d = 0; d < 4; d++) {
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int nx = p.x + dx[d], ny = p.y + dy[d];
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if (nx < 0 || nx >= CV_W || ny < 0 || ny >= CV_H) continue;
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int ni = ny * CV_W + nx;
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if (!fg[ni]) continue;
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fg[ni] = 0;
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queue.push_back({nx, ny});
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}
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}
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if (count < CV_MIN_BLOB_PX) return {-1.0f, -1.0f};
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return {sum_x / count, sum_y / count};
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}
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static std::vector<std::pair<float,float>> find_centroids(const uint8_t* fg) {
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std::vector<std::pair<float,float>> result;
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static uint8_t fg_copy[CV_PIXELS]; // static to avoid 9KB stack allocation
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memcpy(fg_copy, fg, CV_PIXELS);
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for (int y = 0; y < CV_H; y++) {
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for (int x = 0; x < CV_W; x++) {
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if (!fg_copy[y * CV_W + x]) continue;
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auto c = extract_blob(fg_copy, x, y);
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if (c.first >= 0) result.push_back(c);
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}
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}
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return result;
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}
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static void frame_diff(const uint8_t* frame, const uint8_t* bg,
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uint8_t* fg, int pixels) {
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for (int i = 0; i < pixels; i++) {
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int diff = (int)frame[i] - (int)bg[i];
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if (diff < 0) diff = -diff;
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fg[i] = (diff > CV_DIFF_THRESH) ? 1 : 0;
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}
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}
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CVResult cv_process(CVState& state, const uint8_t* frame, uint8_t line_pct) {
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CVResult result = {0, 0};
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state.frame_index++;
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if (!state.bg_valid) {
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memcpy(state.background, frame, CV_PIXELS);
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state.bg_valid = true;
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return result;
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}
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static uint8_t fg[CV_PIXELS]; // static: avoids 9KB on task stack
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frame_diff(frame, state.background, fg, CV_PIXELS);
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int fg_count = 0;
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for (int i = 0; i < CV_PIXELS; i++) fg_count += fg[i];
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bool motion = fg_count > CV_MIN_BLOB_PX;
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if (!motion) {
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if (state.frame_index - state.last_motion_frame > 10) {
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memcpy(state.background, frame, CV_PIXELS);
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}
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for (auto& t : state.tracks) t.missed++;
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state.tracks.erase(
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std::remove_if(state.tracks.begin(), state.tracks.end(),
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[](const CVTrack& t){ return t.missed > CV_MAX_MISSED; }),
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state.tracks.end());
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return result;
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}
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state.last_motion_frame = state.frame_index;
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auto centroids = find_centroids(fg);
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std::vector<bool> centroid_matched(centroids.size(), false);
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for (auto& track : state.tracks) {
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float best_dist = CV_MAX_MOVE * CV_MAX_MOVE;
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int best_idx = -1;
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for (int i = 0; i < (int)centroids.size(); i++) {
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if (centroid_matched[i]) continue;
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float dx = centroids[i].first - track.x;
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float dy = centroids[i].second - track.y;
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float d2 = dx*dx + dy*dy;
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if (d2 < best_dist) { best_dist = d2; best_idx = i; }
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}
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if (best_idx >= 0) {
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centroid_matched[best_idx] = true;
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track.x = centroids[best_idx].first;
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track.y = centroids[best_idx].second;
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track.missed = 0;
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} else {
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track.missed++;
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}
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}
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state.tracks.erase(
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std::remove_if(state.tracks.begin(), state.tracks.end(),
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[](const CVTrack& t){ return t.missed > CV_MAX_MISSED; }),
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state.tracks.end());
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float line_y = (line_pct / 100.0f) * CV_H;
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for (int i = 0; i < (int)centroids.size(); i++) {
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if (centroid_matched[i]) continue;
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CVTrack t;
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t.id = state.next_id++;
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t.x = centroids[i].first;
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t.y = centroids[i].second;
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t.above_line = (t.y < line_y);
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t.missed = 0;
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state.tracks.push_back(t);
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}
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// Line crossing check
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for (auto& track : state.tracks) {
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if (track.missed > 0) continue; // only check tracks matched this frame
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bool now_above = (track.y < line_y);
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if (now_above != track.above_line) {
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if (!now_above) {
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// was above, now below → entry
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bool in_cooldown = state.last_entry_frame != 0 &&
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(state.frame_index - state.last_entry_frame) < CV_CROSSING_COOLDOWN_FRAMES;
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if (!in_cooldown) {
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state.entries++;
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result.entries_delta++;
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state.last_entry_frame = state.frame_index;
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}
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} else {
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// was below, now above → exit
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bool in_cooldown = state.last_exit_frame != 0 &&
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(state.frame_index - state.last_exit_frame) < CV_CROSSING_COOLDOWN_FRAMES;
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if (!in_cooldown) {
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state.exits++;
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result.exits_delta++;
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state.last_exit_frame = state.frame_index;
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}
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}
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}
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track.above_line = now_above;
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}
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return result;
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}
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